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Job details
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The meticulous pursuit of quality on the pixel level. Each step forward contributes to user-friendly UI design.
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I design camera user interfaces (UIs) with every possible shooting situation in mind to ensure that
the user doesn’t miss decisive moments in sports photography, and that smooth operation is always
possible—even in harsh environments such as winter mountains. I am conscious of making sure the
design is both intuitive and doesn’t interfere with the act of photography. None of the elements
should be too prominent, yet the design must remain highly visible and easy to operate so users can
fully concentrate on their shot . That’s the balance I strive to achieve.
Many fine
adjustments, such as the menu layout and the path of transitions between screens, contribute to
making our cameras easier to use. It is this certainty that drives me to never compromise. There can
be more than 1,000 icons used in the UI of a single camera in total. Each one of these is fine-tuned
down to the pixel level by us UI designers in pursuit of the best form. We even deliberate over
subtle differences in shape and color that most users might not notice.
Additionally, to
design the screens and icons, we research user needs and behaviors, and analyze issues that arise.
Based on the information we gather, we examine and propose designs that create an attractive UI for
users. We’ve received feedback from users who were delighted by the results of these steady efforts.
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Reason for joining Nikon
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Solving unseen issues leads to a better experience.
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Before joining Nikon, I had no idea how deep the world of camera UI design really was. My knowledge
of cameras was average at best, and to be honest, I didn’t have much experience with them. So why
did I choose to join Nikon? During a company briefing session at my university, I was drawn to how
Nikon employees thought from the perspective of others and radiated empathy. At the time, I thought
that becoming a designer required being assertive, but Nikon’s designers left an impression on me by
not only expressing themselves, but also by helping to ease the tension of the participants.
Upon
reflection, UI design is not assertive either. What’s required of UI designers is the ability to
empathize and understand. The key is to take the user’s perspective, find the unnoticed issues, and
incorporate the solutions into the design. To better understand the user’s point of view, I
naturally use the camera myself, but I also value opportunities to talk directly to actual users.
When we let them interact with new products, I don’t just ask for their honest opinions and
feedback—I also pay close attention to their facial expressions and the way they talk while
operating the camera. What I aim to uncover are hidden issues that even the users themselves may not
have noticed. By meeting them face-to-face and listening to them closely, I get plenty of
inspiration for design.
Back in high school, before I even knew what a UI designer was, I
wanted to do work that helped people who were struggling. This desire hasn’t changed. Design is also
a means of solving someone’s unnoticed issues. By addressing potential issues, we can improve user
experience. Every day, I feel the joy of doing the work I always wanted to do.
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What I value
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Balancing logic and beauty: Aim for a compelling design.
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The job of a UI designer isn’t just solitary, focused work. In fact, much of the time is spent
talking with others. We support each other when one of us is having trouble, and we often gather as
a team to discuss matters. One of the charms of the Design Center is the welcoming atmosphere ,
where consulting with colleagues or chatting casually is easy.
In the process of UI
design, we also hold many meetings with other departments. The most frequent are with departments
involved in camera specifications and design. The engineers have often been involved with camera
design for many years and have strong emotional attachments to the products. Discussions can get
serious, and opinions differ, making it hard to reach a conclusion. To keep discussions moving
forward, designers must logically explain why a particular design is necessary. Logic and beauty: In
the development field, we seek compelling designs that achieve both. The question, “Is this UI
compelling?” is one that often comes up in our team discussions.
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Looking ahead
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Bringing the joy of photography to as many people as possible.
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Whether it’s priceless moments in everyday life or a defining event, cameras have the power to
capture fleeting brilliance. Since starting this job, I’ve become increasingly aware of the power of
cameras and the allure of photography. Recently, I was deeply impressed by an image taken by a
professional photographer at an international sports event—the athletes’ movements, facial
expressions, and the moment they crossed the finish line. The camera used was the Nikon Z9, for
which I was involved in designing the UI. Although I was only responsible for part of the camera, I
was profoundly moved to see that such an incredible photo could be created through the combination
of the photographer’s skill, Nikon’s technology, and the dedication of so many people.
I
hope to continue contributing through UI design, so more people can record their lives and express
themselves freely through photography. By solving unnoticed issues, I hope to deliver the joy of
photography to as many users as possible. As a UI designer, I’ll keep moving forward, one step at a
time, with that goal in mind.
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*Title and work duties are those at the time of interview